Bridgeport

Bridgeport is a city in the Strati region of Marcellus.

History
Founded in the year 77 A.D as a trading outpost between the neighborhing villages, it's convinience of location quickly allowed it to blossom into a bustling city. This pushed the merchant and his family into a strong position of power, and the Whitecrest family has ruled ever since. The town has lived in relative peace throughout it's existance, mostly due to the cautiousness they take toward the woods in their vicinity. The city recently celebrated the hundreth anniversary of their founding, and a grand festival was held, resulting in the events of Midnight Maize Quest.

Geography
The city of Bridgeport is situated in the middle of a group of small farming villages, and is also surrounded by it's own plots of land and farmers. The most noticible of these fields is that owned by the mayor himself, and is ajacent to the mayoral mansion. This field, with rare exception, grows a variety of crops to situate the dietary requests of the mayor. This massive field shares a border with a large forest, which is rumored to be demon-infested. Due to those rumors, this forest is avoided at all cost except by those who own farmland along it's borders, and even then is never entered.

Economy
Almost all of Bridgeport's economy revolves around agriculture, with the majority coming from their corn. Their massive cornfields easily grow a large percentage of regions, if not the nation's supply of that crop. The corn is used make many foods and supplies, all of which are readily sold and traded by its citizens. The remaining parts of the economy are supplied by the various other of crops grown, including pumpkins, turnips, and gords. Though, none of these are grown in any noteworthy amounts. It serves as a central hub for trading between all the surrounding farming villages, and as such is usually quite saturated with farmers and their wares.

Infrastructure
The city is built around the market, where crops are traded heavily. Surrounding this market area lies the shops, resturants, and inns. Towards the east, and west sides of the city are residential areas, with farmers and their field on the outer edge. The southern part of the city houses the jail and courthouse, and is generally considered the bad part of the city. Along the north side of town resides the mayoral mansion. There is one major rode that goes into the west side of the city, straight through the market, and out the east side. This serves as the only flow of traffic throughout the entire town, and only during harvest season win the crops are being sold at their height.

Main Sights
A large, white mansion that is situated at the north end of town. Built from the tax money of every trade made withing the city limits, the mansion spares no expense on extravagence. There is a large marble gate that surround a courtyard that houses a well-kept garden that leads to the mansion. The interior is decorated with the finest furniture and staffed by expert servants. On one end of the courtyard is an entrance to the massive farmland adjacent to the property that is tended to by an army of "indentured servants", many of whom are still paying off doubts their great-grandparents owed to Merchant Whitecrest himself.
 * Mayoral Mansion