Mage

Mages control the magic of nature, which was the cause of The Accident. As such, they are frowned upon by the general public of all nations, and are not well liked or trusted. Over the whole continent, the excessive use of anima magic is strictly prohibited outside of sanctioned organizations and jobs (like airship deployment and Ashuram). Individual countries and organizations handle their mages in different ways.

Marcellus
Marcellus prides itself on being the pinnacle of sophistication. Half its population are also devout followers of Zwiism. As such, mages in Marcellus are treated with a fearful respect. The Marcelli government keeps lax tabs on all the mages that come in and out of the country, and any rogue mages are arrested and sentenced to spend jail time in a specialized holding facility in the Vrapi district.

Alimond
Alimond keeps a tight watch on all of its mages, making sure to employ as many as possible in areas of military and technological research. Rogue mages are usually awarded the death penalty.

Nagarath
Nagarath does not have any systemic form of policing mages, but stresses the use of magic for all of its gains. However, the discovery of a rogue mage is dealt with swiftly. The mage is dragged through the streets to a public place, where everyone is made aware of who the individual is and what his/her crimes are. The mage is then systematically dismembered until he/she dies.

Azgarth

Azgarth has an extensive record of every mage within its borders, as well as any foreign mage that has ever visited the archipelago. Every mage in Azgarth is required to fill out and submit a detailed information form outlining everything from past experiences to favourite foods. Rogue mages in Azgarth are treated on a trial to trial basis.

Northern Territories & The Wilds

The collective Northern Territories freely practice anima magic, treating it as just another skill to have akin to a trade. Rogue mages are treated the no more harshly than any other criminal would be. Much the same can be said about The Wilds, though minor differences are detected throughout the lands of the various Bandit Queens.

Araducia

Araducia as a whole does not respond well to magic. Mages are treated with awe and fear, and many are simply unwelcome outside of Elphege lands. Rogue mages, and possibly even passive mages, are given the death penalty if discovered.

Rogue Mages
A rogue mage is any practicioner of anima magic that has used his/her powers against the well being of humanity. This includes anything that would be against the law normally, ranging from destruction of property to assault to murder. Rogue mages are handled differently in each country, most receiving severe punishments and prison sentences, if not death.